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Tuesday, July 1, 2014

Unreal Engine v4.2.1 Source Files Uncompiled



Unreal Engine v4.2.1 Source Files Uncompiled

Unreal Engine v4.2.1 Source Files Uncompiled | 1.52 GB


Updated stable release of UnrealEngine source code.
Additional software required to compile and use.
Unreal Engine source code for version 4.2.1 (changelist 2101063)
Changes since 4.2.0:
Fixed texture streaming for static meshes with multiple LODs when exceeding the default 1gb texture pool
Fixed Paper2D flipbook components and tile map actors not rendering sprite color not taking effect.
Fix crash when loading certain blueprints
[XB1] Fixed particles rendering as black when bounds were zero
Fixed OnSuccess and OnFail outputs not triggering for AI Move To blueprint node
Prevent triggers blocking projectiles in first-person template
[iOS] Some projects would fail to launch on device
[PS4] Packaging in shipping would not create executable
[Mac] Added Subversion binaries to default install
The attached dependency zips contain only a minor update to the DefaultEngine.ini file for the first-person template fixing an issue where triggers would block projectiles. If you do not need this fix and are updating from 4.2 you do not need to re-download the zips.

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